![]() ![]() ![]() Without getting too technical normal maps work by interpreting a particular palette of colours as being representative of surface orientation, that they essentially store complex three-dimensional structural information in a less resource hungry two-dimensional, easily compressed, image format. These are optional texture assets and both be made in a 2D photo or image editor.ĭesign note: for more information on creating normal maps read “ How not to make normal maps” here.ĭownload: software or tools for converting images to normal maps GIMP, nJob. With the advent of IMVU Studio products can be assembled to include additional effects, Shininess and Normal, both special images, or ‘maps’, that enhance and objects appearance displaying light-responsive highlights and increased surface detail without using what would otherwise be a lot of superfluous mesh complexity. ![]()
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